Nice software, but not quite there yet. I downloaded the demo and played with it. Nice beginning. The interface has some nice features I would like to see in Poser. Especially the view angle selector on the bottom right corner of the interface.
To get started, you select a character gender and then a specific look. There is an option for a female face generator and male body building. Both look to be more comprehensive on creating something from scratch. Unfortunately, neither is active in the demo.

The interface has some nice features. It doesn’t go as deep as Poser’s numeric range (no eyebrows to super-bushy for example) but it does give a wide variety of various body parts.  Eye shape, head shape, neck length and shape. If you can name the body part it seems to a few options for customizing the body. You can see the side angle view controller in the bottom right of the picture below. Click on it and it gives you 6 angle selections from which to view the character.

The body bending methods aren’t as nice as Poser, but it is has some nice features. One of the better features is the small dice in the left pane. Clicking the dice randomizes the character features and clothing. You can see what this feature created in the render below.
Finally, the render is okay. Not extremely great, but nice enough. Though I am using the demo version, so the full version might be a bit better. And I’ve never been a huge fan of Poser’s rendering either. Quidam does include the ability to purchase some plug-ins for exporting to 3DS Max and a few other programs.

Not a Poser replacement yet, but for people new to 3D character creation, or who only want to create quick and simple figures, this seems to be a nice program. Comparing Quidam to Poser is like comparing Paint Shop Pro to Photoshop. Both nice programs, but one is limited while the other is comprehensive. The learning curve, however, would reflect the complexity as well.
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